Class iicm.vrml.pw.SphereSensor
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  Class iicm.vrml.pw.SphereSensor
java.lang.Object
   |
   +----iicm.vrml.pw.Node
           |
           +----iicm.vrml.pw.Sensor
                   |
                   +----iicm.vrml.pw.SphereSensor
  -  public class SphereSensor
  -  extends Sensor
  -  implements PointerSensor
   
  -   autoOffset autoOffset
-  
  
-   enabled enabled
-  
  
-   isActive isActive
-  
  
-   offset offset
-  
  
-   oldx oldx
-  
  
-   oldy oldy
-  
  
-   ray_ ray_
-  
  
-   rotate rotate
-  
  
-   rotation_changed rotation_changed
-  
  
-   sphRadius_ sphRadius_
-  
  
-   trackPoint_changed trackPoint_changed
-  
   
  -   mouseDown(float, float, Hitpoint, double) mouseDown(float, float, Hitpoint, double)
-  handle mouse down in interaction mode
  
-   mouseDrag(float, float, Hitpoint, double) mouseDrag(float, float, Hitpoint, double)
-  handle mouse drag in interaction mode
  
-   mouseExit(double) mouseExit(double)
-  handle mouse exit
  
-   mouseMove(float, float, Hitpoint, double) mouseMove(float, float, Hitpoint, double)
-  handle mouse move in interaction mode
  
-   mouseUp(double) mouseUp(double)
-  handle mouse up in interaction mode
  
-   nodeName() nodeName()
-  the node's name
  
-   traverse(Traverser) traverse(Traverser)
-  must call appropriate method of Traverser for node traversal
   
 autoOffset
autoOffset
  public SFBool autoOffset
 enabled
enabled
  public SFBool enabled
 isActive
isActive
  public SFBool isActive
 offset
offset
  public SFRotation offset
 rotation_changed
rotation_changed
  public SFRotation rotation_changed
 trackPoint_changed
trackPoint_changed
  public SFVec3f trackPoint_changed
 sphRadius_
sphRadius_
  public float sphRadius_
 oldx
oldx
  public float oldx
 oldy
oldy
  public float oldy
 rotate
rotate
  public float rotate[]
 ray_
ray_
  public Ray ray_
   
 nodeName
nodeName
  public String nodeName()
  -  the node's name
  
    -  Overrides:
    
-  nodeName in class Node
  
 
 traverse
traverse
  public void traverse(Traverser t)
  -  must call appropriate method of Traverser for node traversal
  
    -  Overrides:
    
-  traverse in class Node
  
 
 mouseMove
mouseMove
  public void mouseMove(float downx,
                        float downy,
                        Hitpoint hit,
                        double timestamp)
  -  handle mouse move in interaction mode
 mouseDrag
mouseDrag
  public void mouseDrag(float dragx,
                        float dragy,
                        Hitpoint hit,
                        double timestamp)
  -  handle mouse drag in interaction mode
 mouseDown
mouseDown
  public void mouseDown(float downx,
                        float downy,
                        Hitpoint hit,
                        double timestamp)
  -  handle mouse down in interaction mode
 mouseUp
mouseUp
  public void mouseUp(double timestamp)
  -  handle mouse up in interaction mode
 mouseExit
mouseExit
  public void mouseExit(double timestamp)
  -  handle mouse exit
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